Roblox Super Power Training Simulator Auto Training

Roblox

(ALL THESE GLITCHES WILL MORE THAN LIKELY BE PATCHED AND MIGHT HAVE MORE GLITCHES IN THE FUTURE) Glitches are a temporary malfunction or fault of the equipment. Glitches in Super Power Training Simulator are bugs and other weird things that are mistakes in the code of the game. Certain glitches have been exploited to make the collection of stats easier, while others just break the game. Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time.

Roblox Super Power Training Simulator Auto Training Software

Power
Oct 4th, 2018
Never
Super

Roblox Super Power Training Simulator Auto Training Equipment

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  1. -- Version: 2.82
  2. local ScreenGui = Instance.new('ScreenGui')
  3. local Frame = Instance.new('Frame')
  4. local SuperPowerTrainingSimulator = Instance.new('TextLabel')
  5. local TextLabel = Instance.new('TextLabel')
  6. ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild('PlayerGui')
  7. Open.Name = 'Open'
  8. Open.BackgroundColor3 = Color3.new(1, 1, 1)
  9. Open.Position = UDim2.new(0, 0, 0.364864856, 0)
  10. Open.Font = Enum.Font.ArialBold
  11. Open.TextColor3 = Color3.new(0, 0, 0)
  12. Frame.BackgroundColor3 = Color3.new(1, 1, 1)
  13. Frame.Position = UDim2.new(0.212445006, 0, 0.449631453, 0)
  14. Frame.Visible = false
  15. SuperPowerTrainingSimulator.Name = 'Super Power Training Simulator'
  16. SuperPowerTrainingSimulator.BackgroundColor3 = Color3.new(1, 1, 1)
  17. SuperPowerTrainingSimulator.BackgroundTransparency = 1
  18. SuperPowerTrainingSimulator.Position = UDim2.new(0.112878323, 0, -0.0413793139, 0)
  19. SuperPowerTrainingSimulator.Size = UDim2.new(0, 260, 0, 47)
  20. SuperPowerTrainingSimulator.Font = Enum.Font.ArialBold
  21. SuperPowerTrainingSimulator.Text = ' Super Power Training Simulator'
  22. SuperPowerTrainingSimulator.TextColor3 = Color3.new(0, 0, 0)
  23. AFKAUTOFARM.Parent = Frame
  24. AFKAUTOFARM.BackgroundColor3 = Color3.new(1, 1, 1)
  25. AFKAUTOFARM.Position = UDim2.new(0.201780409, 0, 0.324137926, 0)
  26. AFKAUTOFARM.Font = Enum.Font.ArialBold
  27. AFKAUTOFARM.TextColor3 = Color3.new(0, 0, 0)
  28. AFKAUTOFARM.MouseButton1Down:connect(function()
  29. while _G.toggle do
  30. local A =
  31. [1] = '+JF1'
  32. local AA = game:GetService('ReplicatedStorage').RemoteEvent
  33. wait()
  34. {
  35. }
  36. local BB = game:GetService('ReplicatedStorage').RemoteEvent
  37. wait()
  38. {
  39. }
  40. local CC = game:GetService('ReplicatedStorage').RemoteEvent
  41. wait()
  42. {
  43. }
  44. local DD = game:GetService('ReplicatedStorage').RemoteEvent
  45. wait()
  46. {
  47. }
  48. local EE = game:GetService('ReplicatedStorage').RemoteEvent
  49. wait()
  50. {
  51. }
  52. local FF = game:GetService('ReplicatedStorage').RemoteEvent
  53. wait()
  54. {
  55. }
  56. local GG = game:GetService('ReplicatedStorage').RemoteEvent
  57. end
  58. TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
  59. TextLabel.Position = UDim2.new(0.201780424, 0, 0.806896567, 0)
  60. TextLabel.Font = Enum.Font.Fantasy
  61. TextLabel.Text = 'Credit to (Bet) Made The Script'
  62. TextLabel.TextSize = 14
  63. function SCRIPT_XVGS72_FAKESCRIPT() -- Open.LocalScript
  64. getfenv().script = Instance.new('LocalScript', Open)
  65. script.Parent.MouseButton1Click:connect(function()
  66. if script.Parent.Parent.Frame.Visible false then
  67. script.Parent.Text = 'Close'
  68. else
  69. end script.Parent.Text = 'Open'
  70. coroutine.resume(coroutine.create(SCRIPT_XVGS72_FAKESCRIPT))
  71. function SCRIPT_YNGB76_FAKESCRIPT() -- Frame.LocalScript
  72. getfenv().script = Instance.new('LocalScript', Frame)
  73. local UserInputService = game:GetService('UserInputService')
  74. local gui = script.Parent
  75. local dragging
  76. local dragStart
  77. local delta = input.Position - dragStart
  78. gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
  79. if input.UserInputType Enum.UserInputType.MouseButton1 or input.UserInputType Enum.UserInputType.Touch then
  80. dragStart = input.Position
  81. if input.UserInputState Enum.UserInputState.End then
  82. end
  83. end
  84. if input.UserInputType Enum.UserInputType.MouseMovement or input.UserInputType Enum.UserInputType.Touch then
  85. end
  86. UserInputService.InputChanged:Connect(function(input)
  87. update(input)
  88. end)
  89. end
  90. coroutine.resume(coroutine.create(SCRIPT_YNGB76_FAKESCRIPT))